It was only released in Japan. Each stage is further broken down into three sections, blocked off by a door. Garfield puts SO much effort into kicking, the look on his face seems to say "don't fuck with Garfield.". Be the first one to. Lazy old Garfield was just chilling in, I guess it's the kitchen, heavy eyelids and pimp-like posture intact, but when I started moving, holy moley! Garfield – A Week of Garfield is a 8-bits classic Game Released for Nintendo (NES) console. Like many subpar Famicom games, A Week of Garfield is primarily undone due to its hazy understanding of collision detection. Developer Also, Jon talks to Garfield between stages. Like many subpar Famicom games, A Week of Garfield is primarily undone due to its hazy understanding of collision detection. you're probably asking yourself, "He's so lazy! Each category in the rating system is based out of a possible -10 score (-10 being the worst). Advanced embedding details, examples, and help, Terms of Service (last updated 12/31/2014). He can duck and crawl on all fours, like an actual cat. A Week of Garfield (JPN) Sheets 2 Hits 17,418 Comments 6 A Week of Garfield (JPN) Miscellaneous  Characters Text Console Genre Developers NES Platformer Developer coming soon! Maybe Jon went away? Garfield can kick, but its range doesn’t appear to be any longer than the cat itself. Remember Garfield? It definitely deserves a comfy spot here in ROM Pit, to whither away and die with other licenses gone wrong such as Transformers. Defining Moment: A Week of Garfield: Garfield is a spectacular journey of roughly fifty seconds because I turned it off to type this. Platform Seeing both of Odie's pupils randomly (and independently) moving and tongue lolling just made me scream "Garfield!!!" Boy, was I wrong. Garfield can kick, but its range doesn’t appear to be any longer than the cat itself. 1989 Ugly graphics, even by NES/Famicom standards. A Week of Garfield (ガーフィールドの一週間 Gāfirudo no Isshukan) is a 1989 Famicom video game based on the American Garfield comics by Jim Davis. Now that I think about it, he also judges you amiably (it looks risky, but you might win) when he jumps. Scholastic's Comic Book Maker Featuring Garfield, The Garfield Show: Threat of the Space Lasagna, https://garfield.fandom.com/wiki/A_Week_of_Garfield?oldid=126175. Something Awful is in the process of changing hands to a new owner. The game is a side-scrolling platformer with seven levels that represent each day of the week. Their owner, Jon, is too lazy to go look for Odie himself, so he has Garfield go out and look for him. Released in Japan only, A Week of Garfield is a Famicom game where the lazy orange cat must rescue Odie from neighborhood ne'er-do-wells. Mars Corp. Of course you don't. Number of Levels: Who knows? A Week of Garfield (ガーフィールドの一週間 Gāfirudo no Isshukan) is a 1989 Famicom video game based on the American Garfield comics by Jim Davis. Presumably seven, due to the "week" theme. A Week of Garfield (ガーフィールドの一週間 Gāfirudo no Isshukan) is a 1989 Famicom video game based on the American Garfield comics by Jim Davis. Keep in mind that he does nothing, helps no one, and issues no challenges after these statements. The game was developed by Mars Corp, and published by Towa Chiki. I find the repetition of the word "Garfield" very familiar and inviting. Up - Make Garfield look up or stand on two legs. on October 27, 2020, There are no reviews yet. I hit start and wow, did the action start! When a level is completed, Jon will say something, and the next level will start. Genre The boss enemies, of which there are only two, are also kinda funny in their weirdness, especially the evil, purple Garfield-esqe doppelganger. But, to its credit – the Garfield sprite is amusing. The animation, however, is spectacular! If video games came out his ass, they still wouldn't be shit. As such, for most people, Garfield’s adventures seldom last more than a minute or two, much less a week, which would absolutely qualify as some kind of not-entirely-legal punishment. Garfield heads to the right through various indoor and outdoor city environments, dealing with endless vermin like frogs, birds, and mice using his judo kick skills and several different weapons such as bones that can be thrown. Garfield can fight enemies using four weapons: kicks, a bone that flies straight forward, a bomb that splits into four, and three spread-out bullets. The Rom Pit is dedicated to reviewing the most bizarre and screwed up classic console games from the 1980's, the ones that made you wonder what kind of illegal substances the programmers were smoking when they worked on them. Platform: NES (Download Emulator here - 192k). If a weapon's ammo runs out, Garfield will not be able to use it until he acquires more. Mars Corp. The only attack that does not require ammo is the kick. Considering that the screen is always littered with enemies – birds, bugs, spiders and other random cat-unfriendly creatures – you spend a lot of time jumping and attacking, with only a sound effect confirming that you are, in fact, pressing a button. The progressive mental breakdown of Jon is the other high point of A Week of Garfield, for what it’s worth. Publisher Single-player CloudyEgg Jon talks to Garfield in between stages. A Week of Garfield is a side-scrolling platform game based on the comic strip by Jim Davis. Except, this ain't no ordinary cat! It's the A button makes him jump, and he jumps quite nicely, I must say, but then the shit hits the fan the moment one depresses the B button, adjacent to our good friend A. Garfield's "Super Lazy Kicky fast Kick" is by far the lamest video game attack maneuver I have ever witnessed.
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